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Fallout 4 trade caravan post
Fallout 4 trade caravan post





An unemployed settler will usually assign themselves to food production or a scavenger table, however it’s usually best to assign them yourself. Some structures such as defence posts and shops require you to assign settlers manually. If happiness falls too low, you can lose control of a settlement. The higher your happiness the more productive your settlers will be. Settlers need 1 food and 1 water and a bed to stay at 50% happiness.

fallout 4 trade caravan post

Makes building up that materials stockpile a little easier. Scrapper 1 or 2 (Optional) – You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor. (CH 6, LVL 14)Ĭap Collector 2 – For Level 3 trade stands (CH 1, LVL 20) Local Leader 2 – Needed for Supply lines and for trade stands. Missile Turrets and Heavy Lasers are pretty amazing (INT 6, LVL 41 / INT 3, LVL 25) Not “needed,” as Heavy Turrets have the same defence value. Science 4 / Gun Nut 3 – All the extra Turrets. Science 1 – Allows Industrial Water Purifiers (INT 6) If you’re focusing on building settlements, here are all the perks needed to unlock everything: You should know that some more advanced structures require you to have certain perks in various trees, so you probably won’t be able to build all the available stuff until later in the game. This guide will show you how to reach maximum happiness in a large settlement in Fallout 4 and unlock the Benevolent Leader trophy. You can earn it by having a large town with a maximum happiness level. Unlocking the Benevolent Leader Achievementīenevolent Leader is a tough achievement to get in Fallout 4. Thankfully Non-Fiction Gaming has just the details you need to build a sustainable town. You’re going to need all the Fallout 4 Settlement tips and tricks to make that happen. Working hard to get your settlements up to 100 Happiness? Looking to fashion an army that will wear whatever you want them to?

fallout 4 trade caravan post

The wasteland needs you and there’s no harm in looking up a few hints on running Sanctuary or the Castle. After you’ve been told to build you 5th beacon it’s easy to become disillusioned and stop. Fallout 4 doesn’t explain settlements all that well in the tutorial like quests.







Fallout 4 trade caravan post